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161. Best way to beat a Machariel? - in Warfare & Tactics [original thread]
Originally by: Galius Zed Man, I really hate going up against these things! Huginn/Rapier + Abaddon.
- by Target Painter - at 2011.04.11 02:39:00
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162. All non-tengu t3 need buffs? - in Ships and Modules [original thread]
Originally by: Goose99 As for the 200k ehp tengu, not sure what kind of fit that would be. I'd imagine it would be a slow, bloated sig punching bag more than anything useful. Faster than a Drake, more DPS, lower sig, etc.
- by Target Painter - at 2011.04.11 02:35:00
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163. When will CCP learn the lesson!? - in EVE General Discussion [original thread]
Originally by: Mara Rinn CCP web programmers are not programming defensively. This is very bad . The finest coders in Iceland, right?
- by Target Painter - at 2011.04.10 21:59:00
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164. Tengu incursions fit? - in Ships and Modules [original thread]
Originally by: Arazel Chainfire If you are willing to drop tank for more effective damage, you can also swap out the extender rigs for rigor rigs, though max skills and 3 missile rigs will require getting 2% CPU from somewhere. Republi...
- by Target Painter - at 2011.04.10 07:14:00
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165. Loki vs Tengu - in Ships and Modules [original thread]
Originally by: Aamrr Ehh, they needed SOME motivation to get people to train caldari cruiser 5 Nighthawk is pretty sweet, tbh. Rooks/Falcons too.
- by Target Painter - at 2011.04.10 07:09:00
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166. All non-tengu t3 need buffs? - in Ships and Modules [original thread]
Originally by: Songbird Anyway - a ****ty pirate cruiser(or t2) is cheaper than any t3 and doesn't cost any skill points when you lose it - I'd fly that anyday. Realistically, there are any number of BCs/HACs/recons that can do 90% of ...
- by Target Painter - at 2011.04.10 07:07:00
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167. All non-tengu t3 need buffs? - in Ships and Modules [original thread]
Edited by: Target Painter on 10/04/2011 06:39:32 Originally by: Elisa Vilerum ^that will give u 500dps with no range to speak of so i am not sure where u got your numbers(700dps) is impossible to have,that is tengu department I ...
- by Target Painter - at 2011.04.10 06:36:00
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168. whats the most effective long range weapons for pvp sniping?? - in Ships and Modules [original thread]
Headerman wrote: Sniping can be very useful in PVP, but only under specific circumstances (Alpha Maels). T2 1400's are top snipers For alpha sniping, Muninns work also. And Lokis, if you are into a bit of pimp. But really, Zealots do the me...
- by Target Painter - at 2011.04.08 06:38:00
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169. Whats in your hanger? - in Ships and Modules [original thread]
Tons of ****, a third of it trapped in 0.0 across all of New Eden.
- by Target Painter - at 2011.04.08 06:37:00
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170. ECM Mechanics - in Warfare & Tactics [original thread]
Cephelange du'Krevviq wrote: Is it worth using? Is it as effective a force multiplier as it its potential suggests? Yes, it is definitely worth using, across the full spectrum of PvP. And it's extremely effective as a force-multiplier, becau...
- by Target Painter - at 2011.04.07 21:45:00
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171. All non-tengu t3 need buffs? - in Ships and Modules [original thread]
Originally by: Elisa Vilerum ^ that sub will give u less dps and no drones if i remember u will gain more alpha and tracking both more suited for some sort of pvp then pve Yeah, I'm almost 100% certain that's intentional. An arty-bonus...
- by Target Painter - at 2011.04.07 10:37:00
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172. All non-tengu t3 need buffs? - in Ships and Modules [original thread]
Edited by: Target Painter on 07/04/2011 06:27:17 Edited by: Target Painter on 07/04/2011 06:26:08 Originally by: Headerman Loki, Proteus and the Legion should all have a 'long range' subsystem, increasing falloff/optimal by a signi...
- by Target Painter - at 2011.04.07 06:26:00
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173. PvE Rokh? - in Missions & Complexes [original thread]
Originally by: Jovan Geldon CAN'T STOP THE ROKH/ROCK Lol, holy ****, hivemind.
- by Target Painter - at 2011.04.07 06:23:00
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174. PvE Rokh? - in Missions & Complexes [original thread]
Originally by: Kraizer793 As a side note, I was also interested in the Rokh because it could be converted into a good long-range fire ship for support in small gangs in lowsec roams / 0.0 fleets. No... just no. Not your mission-boat an...
- by Target Painter - at 2011.04.07 06:13:00
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175. Solo dead? - in Warfare & Tactics [original thread]
Originally by: Nitor1013Z Solo pewpew isn't dead at all: It just takes a smart and rational approach to picking targets while at the same time throwing caution to the wind!
- by Target Painter - at 2011.04.07 01:48:00
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176. Strategic Cruisers - in Ships and Modules [original thread]
Edited by: Target Painter on 07/04/2011 01:44:27 Originally by: Swynet About the trimark with no plate: so you're advice is what? -change the TE or the MFS for a plate? Or get rid of the trimark, it has no buffer to amplify as you...
- by Target Painter - at 2011.04.07 01:43:00
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177. Strategic Cruisers - in Ships and Modules [original thread]
Originally by: Daneel Trevize Never mind the ab and t2 rigs eh? I'm a big fan of the trimark with no plate.
- by Target Painter - at 2011.04.06 15:49:00
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178. 0.0 Ninja-PvE Legion (Ratting, Sanctums, Havens) - in Ships and Modules [original thread]
Originally by: The Warfish Requirements: -Safe while traveling. Losing it to the first gatecamp or Inty would be rather dissapointing. -Probe-capable for PvE ... -Enough DPS so that Running a Sanctum would not take 150 Years These thr...
- by Target Painter - at 2011.04.06 14:55:00
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179. All non-tengu t3 need buffs? - in Ships and Modules [original thread]
Originally by: Swynet Can we also say that Tengus need a buff because all other T3's except for Legion one are better in pvp? That's pretty much totally untrue.
- by Target Painter - at 2011.04.06 12:57:00
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180. Legion Setup - in Ships and Modules [original thread]
Originally by: pookita I am looking for a pve set up for a legion, mission running or .0 ratting. Will prefer 5x beam laser, tech2 [Legion, Beam Legion] Heat Sink II Heat Sink II Armor Thermic Hardener II Armor Kinetic Hardener II Armo...
- by Target Painter - at 2011.04.06 12:24:00
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